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A wing under Kerala Infrastructure and Technology for Education (Kite), Department of General Education, started its information and communication technology (ICT) textbooks for schools in the state on Sunday.
An official statement stated that the revised ICT integrates textbooks, animation, visual effects, gaming and comics (AVGC), which provides an opportunity to learn a unique learning by aligning the AVGC-XR (extended reality) policy launched by the state government last year.
Earlier, the kite introduced a course, including artificial intelligence, robotics and facts.
According to kite officials, the new course introduces students to digital art and music from an early age.
In a class 3 chapter called “Songbox ‘, children learn to identify basic music notes through a test-and-trunk method. Through Class 4, through chapters like’ Play the Piano ‘and’ Pratav Mela ‘, students start composing their own songs …
The statement said, “The journey ends in class 8, where students detect digital music ability by composing background scores for their own animation films using Digital Audio Workstation Software LMM (Linux Multimedia System).”
It is also said that animation technology is introduced progressively, which begins at the upper primary level.
In the “Class 6 Chapter ‘Drawings in Motion’, students started their animation journey by creating a ball and a car movements using ‘Pencil 2D’ software, while also learning fundamentals such as FPS, onion skining and frame.
By Class 10, in the chapter ‘Life to Pictures’, they act as advanced projects using ‘Open Tone’ software, which covered storyboarding, character design, framing and twinning, “said this.
According to the kite, the course integrates basically with sports design.
“After engaging in logical gaming as pre–programming activities up to class 3, students begin to build simple movements with scratch software in class 4 and design mathematical patterns in class 5.
“In class 6, they create their first computer games, guide their mother a baby mouse, in chapter ‘Coding: The Things in the Game’. This coding proficiency is gradually created in class 7 and 8, causing deep learning to learn in classes 9 and 10 with python programming language,” says in the statement.
K Anvar Sadath, Kite CEO and Chairman of the ICT textbook drafting committee, have been cited as in the new era of AI, these new ICT textbooks will help students to get technical skills together, understand different topics and develop important job skills.
According to Sadath, the material was refined after being taught to members of the ‘Little Kit’ clubs on a large scale, and that experience is now being extended to all students.
He said that the second quantity of textbooks for classes 8, 9 and 10 prepared in Malayalam, English, Tamil and Kannada languages will be distributed to students after ONAM holidays.
The statement said that the kite has completed training to all ICT teachers to implement the new course effectively.
The kite first provided all software to the schools with a customized free and open source operating system suit, a kite officer said.
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